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ALCHEMIST'S CAVE v1.1
Modification for The Elder Scrolls IV: Oblivion
Created by Trollf, 23rd of September, 2007 Updated: 24th of September, 2007 |
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Table of Contents:
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Description:
This mod adds middle-sized cave on small isle east of Imperial City. It is designed especially for alchemist or mage but it may be like cosy hideout for everyone else as well ;] Cave's features are as follows: - unique design (waterfalls, rocks, various gardens with plenty of flora), - small livable shack situated underground (very detailed interior), - switchable sources of lights, - lights depend on day/night cycle, - 26 different non-respawnable containers inside the cave and the shack. |
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Installation:
Update from v1.0 to v1.1:
Removal:
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Changelog v1.1:
Resolved an issue when merchant doesn't sell a key to the cave for everyone but instead to journeyman of mercantile or more advanced character in such skill. Known Issues:
There shouldn't be any :] Compatibility:
This mod isn't compatible with other mods that change exactly the same area on small isle east of Imperial City. |
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Credits given to:
Contact:
If you have any questions, comments, etc. related to this mod just mail me or drop me some personal message (nickname Trollf) on official TESForums. Last Words:
This mod is being provided as freeware. Please feel free to copy and distribute it or change its content to suit your personal desires. All I ask is that you don't claim/release it as your own and if you want to use part of it give me a credits for what I have done. |
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Enjoy it and keep smile!
^_^ Trollf |